hmd: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
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|r1= [[String]] | |r1= [[String]] | ||
|x1= <code>_nvgs = hmd | |x1= <code>_nvgs = hmd player; //NVGoggles</code> | ||
|seealso= [[headgear]] [[goggles]] [[binocular]] | |seealso= [[headgear]] [[goggles]] [[binocular]] | ||
}} | }} |
Revision as of 11:09, 12 May 2022
Description
- Description:
- Returns class name of currently used Head Mounted Display. Returns an empty string if the slot is empty.
- Groups:
- Unit Inventory
Syntax
Examples
- Example 1:
_nvgs = hmd player; //NVGoggles
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note