isForcedWalk: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
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|r1= [[Boolean]] | |r1= [[Boolean]] | ||
|x1= <code>_bool = isForcedWalk | |x1= <code>_bool = isForcedWalk player;</code> | ||
|seealso= [[forceWalk]] [[isWalking]] [[forceSpeed]] [[getSpeed]] | |seealso= [[forceWalk]] [[isWalking]] [[forceSpeed]] [[getSpeed]] | ||
}} | }} |
Revision as of 11:10, 12 May 2022
Description
- Description:
- Returns true if player is forced to walk with forceWalk.
- Groups:
- Stamina System
Syntax
- Syntax:
- isForcedWalk unitName
- Parameters:
- unitName : Object
- Return Value:
- Boolean
Examples
- Example 1:
_bool = isForcedWalk player;
Additional Information
- See also:
- forceWalk isWalking forceSpeed getSpeed
Notes
-
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