setTaskMarkerOffset: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>player | |x1= <code>player setTaskMarkerOffset [0,0.5,1];</code> | ||
|seealso= [[taskMarkerOffset]] | |seealso= [[taskMarkerOffset]] | ||
}} | }} |
Revision as of 11:14, 12 May 2022
Description
- Description:
- Sets the task marker position in model space.
- Groups:
- Briefing
Syntax
- Syntax:
- obj setTaskState position
- Parameters:
- obj: Object
- position: Array
- Return Value:
- Nothing
Examples
- Example 1:
player setTaskMarkerOffset [0,0.5,1];
Additional Information
- See also:
- taskMarkerOffset
Notes
-
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