showMap: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - ": *<code>" to ": <code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>showMap | |x1= <code>showMap false</code> | ||
|seealso= [[showCompass]] [[showGPS]] [[showRadio]] [[showWatch]] [[showPad]] [[shownMap]] | |seealso= [[showCompass]] [[showGPS]] [[showRadio]] [[showWatch]] [[showPad]] [[shownMap]] |
Revision as of 11:17, 12 May 2022
Description
Syntax
Examples
- Example 1:
showMap false
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Unknown
- In Arma 2 - This command no longer works. The map is now an inventory item. It is kept under the weapon class name "itemmap".
Example:unitname removeweapon "itemmap"
To add again useunitname addweapon "itemmap"
.
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Map