switchGesture: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>soldierOne | |x1= <code>soldierOne switchGesture "Wave";</code> | ||
|seealso= [[playGesture]] | |seealso= [[playGesture]] |
Revision as of 11:17, 12 May 2022
Description
- Description:
- When used on a person,the given move is started immediately (without transition).
- Groups:
- Animations
Syntax
- Syntax:
- soldier switchGesture moveName
- Parameters:
- soldier: Object
- moveName: String
- Return Value:
- Nothing
Examples
- Example 1:
soldierOne switchGesture "Wave";
Additional Information
- See also:
- playGesture
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on August 31, 2010
- kju
- Rpt says "Not implemented" as of OA 1.54.