throttleRTD: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
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|r1= [[Array]] | |r1= [[Array]] | ||
|x1= <code>_throttleValues = throttleRTD | |x1= <code>_throttleValues = throttleRTD vehicle [[player]];</code> | ||
|seealso= [[setThrottleRTD]] | |seealso= [[setThrottleRTD]] | ||
}} | }} |
Revision as of 11:18, 12 May 2022
Description
- Description:
- Return the current throttle level for all engines of a helicopter.
- Groups:
- RTD
Syntax
- Syntax:
- throttleRTD helicopterRTD
- Parameters:
- helicopterRTD : ObjectRTD - helicopter
- Return Value:
- Array
Examples
- Example 1:
_throttleValues = throttleRTD vehicle player;
Additional Information
- See also:
- setThrottleRTD
Notes
-
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