currentThrowable: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*) ([^ ]*)<\/code>" to "<code>$1$2$3 $4</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*) ([^ ]*)<\/code>" to "<code>$1$2$3 $4</code>") |
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Line 18: | Line 18: | ||
|x1= <code>currentThrowable player; // ["SmokeShellGreen", "SmokeShellGreenMuzzle", [1.00002e+007, 0]]</code> | |x1= <code>currentThrowable player; // ["SmokeShellGreen", "SmokeShellGreenMuzzle", [1.00002e+007, 0]]</code> | ||
|x2= <code>_ct = currentThrowable | |x2= <code>_ct = currentThrowable player; // ["HandGrenade", "HandGrenadeMuzzle", [1e+007, 0]] | ||
_id = (_ct select 2 select 0) - 1e+007; // 18</code> | _id = (_ct select 2 select 0) - 1e+007; // 18</code> | ||
|seealso= [[currentWeapon]] [[currentMagazine]] [[currentMuzzle]] [[BIS_fnc_isThrowable]] | |seealso= [[currentWeapon]] [[currentMagazine]] [[currentMuzzle]] [[BIS_fnc_isThrowable]] | ||
}} | }} |
Revision as of 11:40, 12 May 2022
Description
- Description:
- Returns currently selected throwable, which will be launched if the user presses "G".
- Groups:
- WeaponsUnit Inventory
Syntax
- Syntax:
- currentThrowable player
- Parameters:
- player: Object
- Return Value:
- Array in format [magazineClassName, muzzleClassName, [magazineId, creatorId]]
Examples
- Example 1:
currentThrowable player; // ["SmokeShellGreen", "SmokeShellGreenMuzzle", [1.00002e+007, 0]]
- Example 2:
_ct = currentThrowable player; // ["HandGrenade", "HandGrenadeMuzzle", [1e+007, 0]] _id = (_ct select 2 select 0) - 1e+007; // 18
Additional Information
Notes
-
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