addBackpackGlobal: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[Magic Variables#this\|(_this)\]\]([^<]*)<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[Magic Variables#this\|_this\]\]([^<]*)<\/code>" to "<code>$1_this$2</code>") |
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Line 26: | Line 26: | ||
if (!isNull backpackContainer _this) then | if (!isNull backpackContainer _this) then | ||
{ | { | ||
removeBackpackGlobal | removeBackpackGlobal _this; | ||
waitUntil { isNull backpackContainer [[Magic Variables#this|_this]] }; | waitUntil { isNull backpackContainer [[Magic Variables#this|_this]] }; | ||
}; | }; |
Revision as of 09:36, 13 May 2022
Description
- Description:
- Adds a backpack to a unit (even non-local).
- Groups:
- Unit Inventory
Syntax
- Syntax:
- unit addBackpackGlobal backpack
- Parameters:
- unit: Object - soldier
- backpack: String - backpack class name
- Return Value:
- Nothing
Examples
- Example 1:
player addBackpackGlobal "B_AssaultPack_khk";
- Example 2:
_unit spawn { if (!isNull backpackContainer _this) then { removeBackpackGlobal _this; waitUntil { isNull backpackContainer _this }; }; _this addBackpackGlobal "B_AssaultPack_khk"; waitUntil { !isNull backpackContainer _this }; backpackContainer _this addMagazineCargoGlobal ["30Rnd_556x45_Stanag",5]; };
Additional Information
- See also:
- addBackpack backpackContainer firstBackpack unitBackpack backpack backpackCargo getBackpackCargo backpackItems addBackpackCargo addBackpackCargoGlobal removeBackpack clearBackpackCargo clearBackpackCargoGlobal clearAllItemsFromBackpack loadBackpack backpackSpaceFor canAddItemToBackpack addItemToBackpack removeItemFromBackpack everyBackpack
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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