currentMuzzle: Difference between revisions

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m (Text replacement - "<code>([^<]*)\{\{=\}\}([^<]*)<\/code>" to "<code>$1=$2</code>")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
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<code>_muzzle = weaponState unit select 1;</code>}}
<code>_muzzle = weaponState unit select 1;</code>}}


|x1= <code>_muzzle = currentMuzzle player;</code>
|x1= <sqf>_muzzle = currentMuzzle player;</sqf>


|x2= <code>_muzzle = currentMuzzle (gunner (vehicle player));</code>
|x2= <sqf>_muzzle = currentMuzzle (gunner (vehicle player));</sqf>


|seealso= [[currentWeapon]] [[currentMagazine]] [[currentThrowable]]
|seealso= [[currentWeapon]] [[currentMagazine]] [[currentThrowable]]
}}
}}

Revision as of 10:22, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns a unit's current weapon muzzle. Does not work on vehicles.
Groups:
Weapons

Syntax

Syntax:
currentMuzzle unit
Parameters:
unit: Object
Return Value:
String - current muzzle

Examples

Example 1:
_muzzle = currentMuzzle player;
Example 2:
_muzzle = currentMuzzle (gunner (vehicle player));

Additional Information

See also:
currentWeapon currentMagazine currentThrowable

Notes

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