execEditorScript: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
Line 26: Line 26:
|r1= [[Anything]]
|r1= [[Anything]]


|x1= <code>_map execEditorScript ["_team_1","create"];</code>
|x1= <sqf>_map execEditorScript ["_team_1","create"];</sqf>


|seealso= -
|seealso= -
}}
}}

Revision as of 10:22, 13 May 2022

Hover & click on the images for description

Description

Description:
Execute an editor script for the specified object.
Some Old Editor Command
Groups:
Game 2 Editor

Syntax

Syntax:
map execEditorScript [object,script]
Parameters:
map: Control -
[object,script]: Array -
Return Value:
Anything

Examples

Example 1:
_map execEditorScript ["_team_1","create"];

Additional Information

See also:
-

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note