removeAllEventHandlers: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
Line 36: Line 36:
|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>player removeAllEventHandlers "Killed";</code>
|x1= <sqf>player removeAllEventHandlers "Killed";</sqf>


|seealso= [[:Category:Event Handlers|Event Handler List]] [[removeEventHandler]] [[addEventHandler]] [[removeMissionEventHandler]]
|seealso= [[:Category:Event Handlers|Event Handler List]] [[removeEventHandler]] [[addEventHandler]] [[removeMissionEventHandler]]
}}
}}

Revision as of 10:24, 13 May 2022

Hover & click on the images for description

Description

Description:
Removes all event handlers of given type that were added by addEventHandler and resets event handler's creation index to 0.
Groups:
Event Handlers

Syntax

Syntax:
object removeAllEventHandlers handlerType
Parameters:
object: Object
handlerType: String - See Event Handlers
Return Value:
Nothing

Examples

Example 1:
player removeAllEventHandlers "Killed";

Additional Information

See also:
Event Handler List removeEventHandler addEventHandler removeMissionEventHandler

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note