remove3DENLayer: Difference between revisions

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m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*) ([^ ]*)<\/code>" to "<code>$1$2$3 $4</code>")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
Line 13: Line 13:
|r1= [[Boolean]] - [[true]] if the layer was removed successfully (i.e., correct layer ID was used)
|r1= [[Boolean]] - [[true]] if the layer was removed successfully (i.e., correct layer ID was used)


|x1= <code>_myLayer = -1 add3DENLayer "Enemy Base";
|x1= <sqf>_myLayer = -1 add3DENLayer "Enemy Base";
remove3DENLayer _myLayer ;</code>
remove3DENLayer _myLayer ;</sqf>


|seealso=  
|seealso=  

Revision as of 10:24, 13 May 2022

Hover & click on the images for description

Description

Description:
Remove Eden Editor editing layer.
Groups:
Eden Editor

Syntax

Syntax:
remove3DENLayer layerID
Parameters:
layerID : Number - layer ID as returned by add3DENLayer command
Return Value:
Boolean - true if the layer was removed successfully (i.e., correct layer ID was used)

Examples

Example 1:
_myLayer = -1 add3DENLayer "Enemy Base"; remove3DENLayer _myLayer ;

Additional Information

See also:
add3DENLayer set3DENLayer get3DENLayerEntities

Notes

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