saveStatus: Difference between revisions

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m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
Line 36: Line 36:
|r1= [[Boolean]] - [[true]] if successful, otherwise [[false]]
|r1= [[Boolean]] - [[true]] if successful, otherwise [[false]]


|x1= <code>player '''saveStatus''' "playerstate"</code>
|x1= <sqf>player '''saveStatus''' "playerstate"</sqf>


|seealso= [[loadStatus]]
|seealso= [[loadStatus]]
}}
}}

Revision as of 10:24, 13 May 2022

Hover & click on the images for description

Description

Description:
Saves object's properties to Objects.sav file in campaign directory as entry name.
Groups:
Weapon PoolMission Information

Syntax

Syntax:
object saveStatus name
Parameters:
object: Object
name: String
Return Value:
Boolean - true if successful, otherwise false

Examples

Example 1:
player '''saveStatus''' "playerstate"

Additional Information

See also:
loadStatus

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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