createMPCampaignDisplay: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
Lou Montana (talk | contribs) m (Text replacement - "<dd class="note">([^}]*)<code>([^<]*)<\/code>" to "<dd class="note">$1<sqf>$2</sqf>") |
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<dt class="note">[[User:R3vo|R3vo]]</dt> | <dt class="note">[[User:R3vo|R3vo]]</dt> | ||
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< | <sqf>findDisplay 46 createMPCampaignDisplay "123";</sqf> | ||
[[Image:MPCampaignDisplay_Apex Protocol.jpg|APEX Protocol Campaign Screen]] | [[Image:MPCampaignDisplay_Apex Protocol.jpg|APEX Protocol Campaign Screen]] | ||
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Revision as of 10:57, 13 May 2022
Description
- Description:
- Create a MP campaign display. The class name must be a mission collection declared in the configs; for example,
configFile >> "CfgMissions" >> "MPMissions" >> "Apex"
If the class doesn't exist or isn't a mission collection, the display will be created empty. - Groups:
- GUI Control
Syntax
- Syntax:
- display createMPCampaignDisplay class
- Parameters:
- display: Display
- class: String - Mission collection class name
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- createMissionDisplay playMission createDisplay
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on July 14, 2016 - 23:16 (UTC)
- R3vo
-