getPilotCameraDirection: Difference between revisions

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|r1= [[Array]] - [x,y,z] - format [[Vector3D]] relative to the model centre (In a similar fashion to [[Position#PositionRelative|PositionRelative]]). Returns [0,0,0] if object has no [[A3_Targeting_config_reference#class_pilotCamera|pilotCamera]].
|r1= [[Array]] - [x,y,z] - format [[Vector3D]] relative to the model centre (In a similar fashion to [[Position#PositionRelative|PositionRelative]]). Returns [0,0,0] if object has no [[A3_Targeting_config_reference#class_pilotCamera|pilotCamera]].


|x1= <sqf>_pilotCamVector = getPilotCameraDirection vehicle player</sqf>
|x1= <sqf>_pilotCamVector = getPilotCameraDirection vehicle player;</sqf>


|seealso= [[hasPilotCamera]] [[getPilotCameraPosition]] [[getPilotCameraRotation]] [[getPilotCameraTarget]] [[setPilotCameraDirection]] [[setPilotCameraRotation]] [[setPilotCameraTarget]]
|seealso= [[hasPilotCamera]] [[getPilotCameraPosition]] [[getPilotCameraRotation]] [[getPilotCameraTarget]] [[setPilotCameraDirection]] [[setPilotCameraRotation]] [[setPilotCameraTarget]]
}}
}}

Revision as of 22:42, 28 June 2022

Hover & click on the images for description

Description

Description:
Returns model space vector of the object airplane or helicopter pilotCamera .
Groups:
Pilot Camera

Syntax

Syntax:
getPilotCameraDirection object
Parameters:
object: Object
Return Value:
Array - [x,y,z] - format Vector3D relative to the model centre (In a similar fashion to PositionRelative). Returns [0,0,0] if object has no pilotCamera.

Examples

Example 1:
_pilotCamVector = getPilotCameraDirection vehicle player;

Additional Information

See also:
hasPilotCamera getPilotCameraPosition getPilotCameraRotation getPilotCameraTarget setPilotCameraDirection setPilotCameraRotation setPilotCameraTarget

Notes

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