BIS fnc wpFormation: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " |game1= tkoh |version1= 1.00 |game2= arma3 |version2= 0.50 " to " |game1= tkoh |version1= 1.00 ") |
Lou Montana (talk | contribs) m (Text replacement - "arguments" to "Custom Waypoint arguments") |
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|exec=spawn | |exec=spawn | ||
|s1= [[ | |s1= [[Custom Waypoints#Function|Custom Waypoint arguments]]: [failCode, maxTime, relPos, diffAlt, visualize] | ||
|p1= failCode: [[Number]] - Code executed if unit spends too long outside formation | |p1= failCode: [[Number]] - Code executed if unit spends too long outside formation |
Revision as of 12:28, 1 July 2022
Description
- Description:
- FORMATION custom waypoint. Player must stay within certain radius and angle towards followed vehicle.
- Execution:
- spawn
- Groups:
- Waypoints
Syntax
- Syntax:
- Custom Waypoint arguments: [failCode, maxTime, relPos, diffAlt, visualize]
- Parameters:
- failCode: Number - Code executed if unit spends too long outside formation
- maxTime: Number - Time required to be spent in formation (default: 0)
- when > 0, waypoint is completed once maxTime was reached
- when <= 0, waypoint is completed only when waypoint condition was met (always false in Function execution), and failCode is executed once maxTime is reached
- relPos: Array - in format [relDist, relAngle]:
- diffAlt: Number - Altitude tolerance in meters (default: -1)
- visualize: Boolean - true to show hint (default: false)
- Return Value:
- Nothing
Examples
- Example 1:
[player, dude, 80, { HSim_keptFormation = false }, -60, [80,160], 20, true] spawn BIS_fnc_wpFormation;
Additional Information
- See also:
- See also needed
Notes
-
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