locked: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
No edit summary
 
No edit summary
Line 1: Line 1:
[[Category:Scripting Commands]]
[[Category:Scripting Commands OFP 1.97]]
[[Category:Scripting Commands OFP 1.46]]
[[Category:Scripting Commands ArmA]]
back to [[Scripting_Reference#L|COMREF]]
back to [[Scripting_Reference#L|COMREF]]



Revision as of 16:55, 19 April 2006


back to COMREF

locked unit


Operand types:

unit: Object

Type of returned value:

Boolean

Description:

Check if vehicle is locked for player.

If it is locked, player cannot mount / dismount without order.


Example:

_it = locked jeepOne