BIS fnc wpSlingLoadDetach: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "= <code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-_]+)\]\]([^<]*)<\/code>" to "= <code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "= <code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-_]+)\]\]([^<]*)<\/code>" to "= <code>$1$2$3</code>") |
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>[player, position dude, 50, 10, [42, 52]] | |x1= <code>[player, position dude, 50, 10, [42, 52]] spawn [[BIS_fnc_wpSlingLoadDetach]];</code> | ||
|seealso= | |seealso= | ||
}} | }} |
Revision as of 16:56, 13 July 2022
Description
- Description:
- DETACH SLINGLOAD custom waypoint. Unload an object which was previously loaded using BIS_fnc_wpSlingLoadAttach.
- Execution:
- spawn
- Groups:
- Waypoints
Syntax
- Syntax:
- Custom Waypoint arguments: [posLimit,limitDir]
- Parameters:
- posLimit: Number - Time in seconds it takes to detach the cargo (default: -1)
- limitDir: Array - direction range in which cargo has to be detached (default: [0,360])
- Return Value:
- Nothing
Examples
- Example 1:
[player, position dude, 50, 10, [42, 52]] spawn BIS_fnc_wpSlingLoadDetach;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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