Turret Path: Difference between revisions
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A '''Turret Path''' is an [[Array]] of [[Number]]s that determines a turret seat's "path", a turret being able to have a turret that has a turret etc | A '''Turret Path''' is an [[Array]] of [[Number]]s that determines a turret seat's "path", a turret being able to have a turret that has a turret etc. | ||
Turrets' notion was introduced with {{GVI|arma1|1.00}}. | |||
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[[Category:Arrays]] | [[Category:Arrays]] | ||
[[Category:Introduced with Armed Assault version 1.00]] |
Latest revision as of 10:33, 8 August 2022
A Turret Path is an Array of Numbers that determines a turret seat's "path", a turret being able to have a turret that has a turret etc.
Turrets' notion was introduced with 1.00.
[-1] | means driver seat |
[0] | means first turret (usually gunner) |
[1] | means second turret |
[0,0] | means first turret's first turret |
[0,1] | means first turret's second turret |
[1,0] | means second turret's first turret, etc. |