Mission Editor – ArmA: Armed Assault Talk
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I think this page is too long. Instead of trying to describe everything, it should link to the pages describing individual features. This way we could also avoid duplicate information. | I think this page is too long. Instead of trying to describe everything, it should link to the pages describing individual features. This way we could also avoid duplicate information. | ||
Example: [[ArmA: Mission Editor - User Interface#Waypoints Mode (F4)]] - part about "Guard" should most likely link to | Example: [[ArmA: Mission Editor - User Interface#Waypoints Mode (F4)]] - part about "Guard" should most likely link to [[Waypoint:Guard]]. --[[User:Suma|Suma]] 16:27, 17 April 2007 (CEST) |
Revision as of 15:29, 17 April 2007
Could anyone with the knowledge please help confirm or add to the following parts:
- Unit - Info Age : Couldn't get any result testing this.
- Trigger - Effects - Environment : Don't know how this effects normal environmental sounds, or why you'd ever want to use it.
- Waypoint - Effects - Environment : as above
- Waypoint - Effects - Trigger : Couldn't get this to do anything at all.
- A trigger is deactivated as soon as the condition is false again. --raedor 02:31, 29 March 2007 (CEST)
- That's what I thought, but it seems only repeatable triggers can deactivate, except for Radio type triggers which never execute the on deactivation code. Know of any other exceptions? --Ceeeb 03:41, 29 March 2007 (CEST)
I put a bit more information about Triggers (esp. the new seized by... type) to this page and also fixed time out description:
Triggers
--Maruk 14:56, 17 April 2007 (CEST)
Paragraphs
I think this page is too long. Instead of trying to describe everything, it should link to the pages describing individual features. This way we could also avoid duplicate information.
Example: ArmA: Mission Editor - User Interface#Waypoints Mode (F4) - part about "Guard" should most likely link to Waypoint:Guard. --Suma 16:27, 17 April 2007 (CEST)