join: Difference between revisions
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|1.34|= Game version | |1.34|= Game version | ||
|arg= | |arg= local |= Arguments in MP | ||
|eff= global |= Effects in MP | |eff= global |= Effects in MP | ||
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|p1= unitArray: [[Array]] |= Parameter 1 | |p1= unitArray: [[Array]] |= Parameter 1 | ||
|p2= group: [[Object | |p2= group: [[Object or Group]] |= Parameter 2 | ||
| [[Nothing]] |= Return value | | [[Nothing]] |= Return value | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= < | |x1= <pre>[unitOne, unitTwo] join [[player]]</pre> |= Example 1 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | |= See also | ||
}} | }} | ||
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<dl class="command_description"> | <dl class="command_description"> | ||
<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<!-- Note Section END --> | <!-- Note Section END --> | ||
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[[Category:Scripting Commands OFP 1.46|JOIN]] | [[Category:Scripting Commands OFP 1.46|JOIN]] | ||
[[Category:Scripting Commands ArmA|JOIN]] | [[Category:Scripting Commands ArmA|JOIN]] | ||
Revision as of 10:50, 28 April 2007
Description
- Description:
- Join all units in the array to given group. Notes: Total number of group members must not exceed 12 (in OFP!). This function is unsupported in MP in version 1.33 and before, now it has to be executed where the given unit is local.
- Groups:
- Uncategorised
Syntax
- Syntax:
- unitArray join group
- Parameters:
- unitArray: Array
- group: Object or Group
- Return Value:
- Nothing
Examples
- Example 1:
[unitOne, unitTwo] join [[player]]
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note