land: Difference between revisions
Jump to navigation
Jump to search
(+ category) |
m (added exact distance at which H's work) |
||
Line 42: | Line 42: | ||
<dt class="note">'''[[User:Hardrock|hardrock]]'''</dt><dd class="note">''Notes from before the conversion:'' | <dt class="note">'''[[User:Hardrock|hardrock]]'''</dt><dd class="note">''Notes from before the conversion:'' | ||
Helos will land at the nearest "H" or "Invisible H", if there is one around. | Helos will land at the nearest "H" or "Invisible H", if there is one around (within 500m in ArmA). | ||
</dd> | </dd> | ||
Revision as of 04:49, 7 May 2007
Description
- Description:
- Force helicopter landing. Landing mode may be:
- "LAND" (complete stop)
- "GET IN" (hovering very low, for another unit to get in)
- "GET OUT" (hovering low,for another unit to get out)
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
cobraOne land "LAND"
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on August 4, 2006 - 10:56
- hardrock
- Notes from before the conversion: Helos will land at the nearest "H" or "Invisible H", if there is one around (within 500m in ArmA).
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Vehicle Assignment