isKindOf: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
m (added new syntax) |
||
Line 17: | Line 17: | ||
| [[Boolean]] |= Return value | | [[Boolean]] |= Return value | ||
|s2= typeName1 '''isKindOf''' typeName2 |= Alternative Syntax | |||
|p21= typeName1: [[String]]|= Parameter 1 | |||
|p22= typeName2: [[String]]|= Parameter 2 | |||
|r2= [[Boolean]] |= Return value | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code>[[vehicle]] [[player]] isKindOf "Tank"</code> |= Example 1 | |x1= <code>[[vehicle]] [[player]] isKindOf "Tank"</code> |= Example 1 | ||
|x2= <code>"BMP2" isKindOf "Tank"</code> |= Example 2 | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 10:15, 7 June 2007
Description
- Description:
- Checks whether the object is of the given type.
- Groups:
- Uncategorised
Syntax
Alternative Syntax
- Syntax:
- typeName1 isKindOf typeName2
- Parameters:
- typeName1: String
- typeName2: String
- Return Value:
- Boolean
Examples
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on April 23, 2007 - 16:34
- Kronzky
- This command can be used on the whole hierarchical class tree (i.e. when checking a HMMWV, one could test for "HMMWV50", "Car", "LandVehicle", etc., all of which would return true.)