playMission: Difference between revisions

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|gr1= System
|gr1= System


|descr= The mission is launched (from the main menu). Both campaign and mission are given as their directory name. If the campaign is empty, a single mission is launched. If skipBriefing is true, the intro and briefing are skipped.
|descr= The mission is launched (from the main menu). Both campaign and mission are given as their directory name. If the campaign is empty, a single mission is launched.  


|s1= [[playMission]] [campaign, mission, skipBriefing]
|s1= [[playMission]] [campaign, mission, skipBriefing]
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|p2= mission: [[String]] or [[Config]]
|p2= mission: [[String]] or [[Config]]


|p3= skipBriefing: [[Boolean]] - (Optional)
|p3= skipBriefing: [[Boolean]] - (Optional) If true, the intro and briefing are skipped.


|r1= [[Nothing]]
|r1= [[Nothing]]

Revision as of 20:50, 28 September 2023

Hover & click on the images for description

Description

Description:
The mission is launched (from the main menu). Both campaign and mission are given as their directory name. If the campaign is empty, a single mission is launched.
Groups:
System

Syntax

Syntax:
playMission [campaign, mission, skipBriefing]
Parameters:
campaign: String
mission: String or Config
skipBriefing: Boolean - (Optional) If true, the intro and briefing are skipped.
Return Value:
Nothing

Examples

Example 1:
playMission ["XOutrage","x05Negotiator.Noe"];
Example 2:
playMission ["", configFile >> "CfgMissions" >> "Missions" >> "Armory1"];
Example 3:
playMission ["","\A3\Missions_F_Bootcamp\Scenarios\Arsenal.VR"];

Additional Information

See also:
hostMission playScriptedMission

Notes

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