ppEffectCreate: Difference between revisions
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* [[Post Process Effects#FilmGrain|"FilmGrain"]] | * [[Post Process Effects#FilmGrain|"FilmGrain"]] | ||
* [[Post Process Effects#ColorInversion|"ColorInversion"]] | * [[Post Process Effects#ColorInversion|"ColorInversion"]] | ||
* [[Post Process Effects#SSAO|"SSAO"]] | |||
* [[Post Process Effects#Resolution|"Resolution"]] | |||
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Revision as of 00:38, 18 October 2023
Description
- Description:
- Creates Post Process Effects specified by effect name and priority.
Supported effects: - Groups:
- Camera Control
Syntax
- Syntax:
- ppEffectCreate [name, priority]
- Parameters:
- name: String - name of effect type
- priority: Number - unique priority, defines order of applying effect to the scene. If there is another effect using the same priority, creation will fail
- Return Value:
- Number - handle or -1 if failed
Alternative Syntax
- Syntax:
- ppEffectCreate [[name1, priority1], ...]
- Parameters:
- nameX: String - name of effect type
- priorityX: Number - unique priority, defines order of applying effect to the scene. If there is another effect using the same priority, creation will fail
- Return Value:
- Array of Numbers [handle1, ...] or Nothing if failed
Examples
- Example 1:
Additional Information
- See also:
- Post Process Effects ppEffectForceInNVG ppEffectEnable ppEffectEnabled ppEffectDestroy ppEffectCommit ppEffectCommitted ppEffectAdjust
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Jun 29, 2009 - 22:33 (UTC)
- For some examples, check this forums' topic.
- Posted on Jun 24, 2015 - 04:08 (UTC)
-
"wetDistortion" only works if handle is used.