playMission: Difference between revisions

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|s1= [[playMission]] [campaign, mission, skipBriefing]
|s1= [[playMission]] [campaign, mission, skipBriefing]


|p1= campaign: [[String]] - Directory of Campaign, if empty a single mission is launched
|p1= campaign: [[String]] - directory of Campaign, if empty a single mission is launched


|p2= mission: [[String]] or [[Config]] - Directory if a string
|p2= mission: [[String]] or [[Config]] - directory if a string


|p3= skipBriefing: [[Boolean]] - (Optional) If true, the intro and briefing are skipped.
|p3= skipBriefing: [[Boolean]] - (Optional) If true, the intro and briefing are skipped.

Revision as of 14:01, 8 November 2023

Hover & click on the images for description

Description

Description:
The mission is launched (from the main menu).
Groups:
System

Syntax

Syntax:
playMission [campaign, mission, skipBriefing]
Parameters:
campaign: String - directory of Campaign, if empty a single mission is launched
mission: String or Config - directory if a string
skipBriefing: Boolean - (Optional) If true, the intro and briefing are skipped.
Return Value:
Nothing

Examples

Example 1:
playMission ["XOutrage","x05Negotiator.Noe"];
Example 2:
playMission ["", configFile >> "CfgMissions" >> "Missions" >> "Armory1"];
Example 3:
playMission ["","\A3\Missions_F_Bootcamp\Scenarios\Arsenal.VR"];

Additional Information

See also:
hostMission playScriptedMission

Notes

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