ppEffectCommitted: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "[[Post process effects" to "[[Post Process Effects") |
Lou Montana (talk | contribs) m (Text replacement - "(\|[pr][0-9]+ *= *[^-]+) *- *E([a-z])" to "$1 - e$2") |
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|s1= [[ppEffectCommitted]] effect | |s1= [[ppEffectCommitted]] effect | ||
|p1= effect: [[String]] - | |p1= effect: [[String]] - effect name | ||
|r1= [[Boolean]] | |r1= [[Boolean]] | ||
Line 25: | Line 25: | ||
|s2= [[ppEffectCommitted]] handle | |s2= [[ppEffectCommitted]] handle | ||
|p21= handle: [[Number]] - | |p21= handle: [[Number]] - effect handle | ||
|r2= [[Boolean]] | |r2= [[Boolean]] |
Latest revision as of 14:06, 8 November 2023
Description
- Description:
- Check whether given post process effect is committed.
- Groups:
- Camera Control
Syntax
- Syntax:
- ppEffectCommitted effect
- Parameters:
- effect: String - effect name
- Return Value:
- Boolean
Alternative Syntax
- Syntax:
- ppEffectCommitted handle
- Parameters:
- handle: Number - effect handle
- Return Value:
- Boolean
Examples
- Example 1:
- ppEffectCommitted "colorCorrection";
- Example 2:
- ppEffectCommitted _hndl;
- Example 3:
Additional Information
- See also:
- Post Process Effects ppEffectForceInNVG ppEffectEnable ppEffectDestroy ppEffectCreate ppEffectCommit ppEffectAdjust
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note