Terrain Processor: Line: Regular: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\|= " to " ") |
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* '''RANDROT''' - Random rotation ? | * '''RANDROT''' - Random rotation ? | ||
* '''ROTATION''' - Rotation offset in ° | * '''ROTATION''' - Rotation offset in ° | ||
[[ | [[File:TerrainProcessor_LinearRegular.png|500px]] | ||
|USAGE=You can use this task for regular objects placing on linear shapes, like verge poles around road, street lights or strings of bush fences. | |USAGE=You can use this task for regular objects placing on linear shapes, like verge poles around road, street lights or strings of bush fences. | ||
|ALGORITHM= | |ALGORITHM= | ||
|SAMPLE= | |SAMPLE= | ||
}} | }} |
Latest revision as of 23:11, 20 November 2023
Task details
Task name : Line: Regular
Dll plugin name : BITasksPlugin.dll
Geometry type : Polyline, PolylineM, PolylineZ
Heightmap : No
Description
Regular placement of multiple objects on linear shapes specified in the given shapefile.
Task parameters
- Objects distance - Distance between objects.
- Centerline offset - Offset from center line to objects line
- Spline interpolation - Use Bezier spline instead of original polyline.
Object prototype parameters
- OBJECT - Object's prototype name
- PROB - Object's probability
- MINHEIGHT - Minimal size in %
- MAXHEIGHT - Maximal size in %
- MINDIST - Minimal distance in meters
- RANDROT - Random rotation ?
- ROTATION - Rotation offset in °
Usage
You can use this task for regular objects placing on linear shapes, like verge poles around road, street lights or strings of bush fences.