setCompassOscillation: Difference between revisions
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<sqf>setCompassOscillation [-1, 0, 0];</sqf> | <sqf>setCompassOscillation [-1, 0, 0];</sqf> | ||
|seealso= [[visibleCompass]] [[shownCompass]] [[shownCuratorCompass]] [[showCompass]] [[showCuratorCompass]] | |seealso= [[visibleCompass]] [[shownCompass]] [[shownCuratorCompass]] [[showCompass]] [[showCuratorCompass]] [[setCompassDeclination]] | ||
}} | }} |
Latest revision as of 10:37, 25 January 2024
Description
- Description:
- This command sets random heading on the player's compass (both in map and in 3D view) with given frequency, which is also randomised.
- Groups:
- Interaction
Syntax
- Syntax:
- setCompassOscillation [angle, frequencyMin, frequencyMax]
- Parameters:
- angle: Number - heading deviation angle in radians; the random angle will be picked up from [-angle...+angle] range
- frequencyMin: Number - lower bound of heading change in seconds
- frequencyMax: Number - higher bound of heading change in seconds
- Return Value:
- Nothing
Examples
- Example 1:
- Set compass to oscillate every second within -90/+90 degrees:
- Example 2:
- Change heading every 60 to 90 seconds:
- Example 3:
- Make compass go crazy:
- Example 4:
- Reset to default behaviour:
setCompassOscillation [-1, 0, 0];
Additional Information
- See also:
- visibleCompass shownCompass shownCuratorCompass showCompass showCuratorCompass setCompassDeclination
Notes
-
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