fadeMusic: Difference between revisions

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m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *M([a-z ])" to "$1 - m$2")
m (Text replacement - "{{Feature|Informative|" to "{{Feature|informative|")
 
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|gr1= Sounds
|gr1= Sounds


|descr= Changes the current music volume to the given value smoothly within the given time. {{Feature|Informative|The player's in-game setting is not changed by this command: {{hl|Final Volume {{=}} Client Setting * Scripted Volume}}.}}
|descr= Changes the current music volume to the given value smoothly within the given time. {{Feature|informative|The player's in-game setting is not changed by this command: {{hl|Final Volume {{=}} Client Setting * Scripted Volume}}.}}


|s1= time [[fadeMusic]]  volume
|s1= time [[fadeMusic]]  volume

Latest revision as of 00:25, 2 February 2024

Hover & click on the images for description

Description

Description:
Changes the current music volume to the given value smoothly within the given time.
The player's in-game setting is not changed by this command: Final Volume = Client Setting * Scripted Volume.
Groups:
Sounds

Syntax

Syntax:
time fadeMusic volume
Parameters:
time: Number - fade interval in seconds
volume: Number - music volume range from 0 to 5
Return Value:
Nothing

Examples

Example 1:
5 fadeMusic 0; // fade current music volume to 0 in 5 sec

Additional Information

See also:
fadeSound fadeRadio fadeSpeech fadeEnvironment environmentVolume musicVolume soundVolume radioVolume

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note