hasInterface: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - ">Posted on December ([0-9]{2})[ a-zA-Z]*, ([0-9]{4})" to ">Posted on $2-12-$1") |
Lou Montana (talk | contribs) m (Text replacement - "Killzone Kid" to "Killzone_Kid") |
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<dt></dt> | <dt></dt> | ||
<dd class="notedate">Posted on 2014-12-21 - 14:55 (UTC)</dd> | <dd class="notedate">Posted on 2014-12-21 - 14:55 (UTC)</dd> | ||
<dt class="note">[[User: | <dt class="note">[[User:Killzone_Kid|Killzone_Kid]]</dt> | ||
<dd class="note"> | <dd class="note"> | ||
<sqf>if (isDedicated) then { | <sqf>if (isDedicated) then { |
Revision as of 13:48, 12 March 2024
Description
- Description:
- Returns true if the computer has an interface (a real player). False for a dedicated server or for a headless client.
- Groups:
- Multiplayer
Syntax
- Syntax:
- hasInterface
- Return Value:
- Boolean
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- isDedicated isServer
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 2014-12-21 - 14:55 (UTC)
- Killzone_Kid
-
if (isDedicated) then { //run on dedicated server only }; if (isServer) then { //run on dedicated server or player host }; if (hasInterface) then { //run on all player clients incl. player host }; if (!isDedicated) then { //run on all player clients incl. player host and headless clients }; if (!isServer) then { //run on all player clients incl. headless clients but not player host }; if (!hasInterface) then { //run on headless clients and dedicated server }; if (!hasInterface && !isDedicated) then { //run on headless clients only };