execEditorScript: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\{\{Feature *\| *Informative *\| ([^↵]+) *\}\}" to "{{Feature|informative|$1}}") |
Lou Montana (talk | contribs) m (Text replacement - "\| *p([0-9]+) *=([^↵]+) -↵" to "|p$1=$2") |
||
Line 20: | Line 20: | ||
|s1= map [[execEditorScript]] [object,script] | |s1= map [[execEditorScript]] [object,script] | ||
|p1= map: [[Control]] | |p1= map: [[Control]] | ||
|p2= [object,script]: [[Array]] | |||
|p2= [object,script]: [[Array]] | |||
|r1= [[Anything]] | |r1= [[Anything]] | ||
Latest revision as of 11:51, 26 March 2024
Description
- Description:
- Execute an editor script for the specified object.
- Groups:
- Game 2 Editor
Syntax
- Syntax:
- map execEditorScript [object,script]
- Parameters:
- map: Control
- [object,script]: Array
- Return Value:
- Anything
Examples
- Example 1:
- _map execEditorScript ["_team_1","create"];
Additional Information
- See also:
- -
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note