forceSpeed: Difference between revisions
Jump to navigation
Jump to search
m (adjusted layout of my note) |
m (example) |
||
Line 10: | Line 10: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | vehicle '''forceSpeed''' speed |= Syntax | ||
|p1= | |p1= vehicle : [[Object]] |= Parameter 1 | ||
|p2= speed: [[Number]] |= Parameter 2 | |p2= speed: [[Number]] |= Parameter 2 | ||
Line 18: | Line 18: | ||
| [[Nothing]] |= Return value | | [[Nothing]] |= Return value | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1=_helicopter ForceSpeed 150 | |||
| |= See also | | |= See also |
Revision as of 23:43, 26 August 2007
Description
- Description:
- Force the speed of the given object.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
- _helicopter ForceSpeed 150
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on 17:02, 2 March 2007 (CET)
- Donnervogel
- Setting forceSpeed to -1 will make the unit move according to the group speed mode (often specified by the waypoint) again. Setting forceSpeed to 0 will halt the unit ignoring waypoints or orders.