setVehicleAmmo: Difference between revisions
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| [[Object]]'''setVehicleAmmo''' | | [[Object]] '''setVehicleAmmo''' factor |= Syntax | ||
|p1= [[Object]] |= Parameter 1 | |p1= [[Object]] |= Parameter 1 | ||
|p2= | |p2= factor : [[Number]] Range 0 to 1|= Parameter 2 | ||
| [[Nothing]] |= Return value | | [[Nothing]] |= Return value |
Revision as of 12:18, 31 August 2007
Description
- Description:
- Sets how much ammunition (compared to a full state defined by the vehicle type) the vehicle has. The value ranges from 0 to 1.
- Groups:
- Uncategorised
Syntax
- Syntax:
- Object setVehicleAmmo factor
- Parameters:
- Object
- factor : Number Range 0 to 1
- Return Value:
- Nothing
Examples
- Example 1:
player setVehicleAmmo 0
Additional Information
- See also:
- See also needed
Notes
-
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Notes
- Ceeeb
- This command does not add magazines to vehicle weapons that normally start with more than one magazine. It can however, remove these magazines.