setMusicEffect: Difference between revisions
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| | | trigger '''setMusicEffect''' track |= Syntax | ||
|p1= | |p1= trigger: [[Object]] |= Parameter 1 | ||
|p2= track: [[String]] |= Parameter 2 | |p2= track: [[String]] |= Parameter 2 | ||
Line 21: | Line 21: | ||
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|s2= | |s2= waypoint '''setMusicEffect''' track |= Syntax | ||
|p21= track: [[String]] |= Parameter | |p21= waypoint: [[Array]] - format [[Waypoint]]|= Parameter 1 | ||
|p22= track: [[String]] |= Parameter 2 | |||
|r2= [[Nothing]] |= Return value | |r2= [[Nothing]] |= Return value |
Revision as of 19:41, 25 January 2009
Description
- Description:
- Defines the music track played on activation. Track is a subclass name of CfgMusic. In addition, "$NONE$" (no change) or "$STOP$" (stops the current music track).
- Groups:
- Uncategorised
Syntax
Alternative Syntax
- Syntax:
- waypoint setMusicEffect track
- Parameters:
- waypoint: Array - format Waypoint
- track: String
- Return Value:
- Nothing
Examples
- Example 1:
_trigger setMusicEffect "Track1"
- Example 2:
[_group1,1] setMusicEffect "$STOP$"
Additional Information
- See also:
- See also needed
Notes
-
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