Alef/A2.ahk – User
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# release the Windows key and the Shift.<BR>Exit the lean with mouse | # release the Windows key and the Shift.<BR>Exit the lean with mouse | ||
===arma.pie=== | ====arma.pie==== | ||
<pre> | <pre> | ||
// use TrackIR(tm) input | // use TrackIR(tm) input |
Revision as of 16:53, 7 February 2009
What is this?
ArmA doesn't allow more than one joystick to be used in the game. And, in case you have more than one, it doesn't allow you to choose which one. There are different solutions to this problem. Here I present mine.
PPJoy
PPJoy is a software that emulates a joystick. ArmA choose the joystick with more buttons, or a wheel.
Configuration
GlovePIE
GlovePIE allows to mix different input devices, like keyboards, mice, joysticks, wii, trackir.
arma.pie
lean with the mouse
- press the Windows key
- press the Shift key and slide your mouse left or right.
Your soldier gradually lean left or right and rotate a bit too - let the Windows key pressed and release the Shift.
He keep leaned and can rotate around - press the Shift again.
You change you lean - release the Windows key and the Shift.
Exit the lean with mouse
arma.pie
// use TrackIR(tm) input var.TRACKIR=false // lean using the mouse, scale factor var.MOUSE_LEAN=100 // POV digital3+ = down, up ppjoy1.digital3=joystick1.button2 ppjoy1.digital4=joystick1.button3 ppjoy1.digital5=joystick1.button4 ppjoy1.digital6=joystick1.button5 // Joy buttons ppjoy1.digital1=joystick1.button1 ppjoy1.digital7=joystick1.button6 ppjoy1.digital8=joystick1.button7 ppjoy1.digital13=joystick1.button1 // Tab,ShiftTab for targets if joystick1.button8 then { Key.Shift=true Key.Tab=true Key.Tab=false Key.Shift=false wait 100ms } else if joystick1.button9 then { Key.Tab=true Key.Tab=false wait 100ms } // Zoom mgmt var.b10 = joystick1.button10 // Keep zoomed out var.b11 = joystick1.button11 // Keep zoomed in if var.b10 or (Key.Windows and Mouse.WheelDown) then { //Mouse.DirectInputZ=1 var.z=faketrackir.z-1 faketrackir.z=max(var.z, -1) wait 500ms } if var.b11 or (Key.Windows and Mouse.WheelUp) then { //Mouse.DirectInputZ=0 var.z=faketrackir.z+1 faketrackir.z=min(var.z, 1) wait 500ms } // axes ppjoy1.analog0=joystick1.x ppjoy1.analog2=joystick1.z // y dead 0.03 -0.18 var.y=joystick1.y if var.y < -0.18 then { var.ey=EnsureMapRange(var.y, -1, -0.18 , -1, -0.01) ppjoy1.Analog1=var.ey //ppjoy1.analog1=var.y } else if var.y > 0.03 then { var.ey=EnsureMapRange(var.y, 0.03 , 1, 0.01 , 1) ppjoy1.Analog1=var.ey } else { ppjoy1.analog1=0 } // arma always choose the wheel over ppjoy // if (joy2.productname="Logitech G25 Racing Wheel USB") ppjoy1.analog3=joystick2.x ppjoy1.analog4=joystick2.y ppjoy1.analog5=EnsureMapRange(joystick2.roll, -1, 1, -3, 3) // FreeTrack if var.TRACKIR then { faketrackir.pitch=realtrackir.pitch faketrackir.yaw=realtrackir.yaw //var.irz=EnsureMapRange(realtrackir.pitch, -5, 5, -1, 1) } if Key.Windows then if Key.Shift then { if (! var.in_lean) then { // initial var.lean_t0=mouse.DirectInputX var.tune_lean=false var.in_lean=true } if (! var.tune_lean) then { var.lean_t0=mouse.DirectInputX-var.lean var.tune_lean=true } var.lean=mouse.DirectInputX - var.lean_t0 faketrackir.x=EnsureMapRange(var.lean, -(var.MOUSE_LEAN), var.MOUSE_LEAN, -1, 1) } else { var.tune_lean=false } } else { faketrackir.x=0 var.lean=0 var.in_lean=false }