playerSide: Difference between revisions
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Dr Eyeball (talk | contribs) (persistent value even when enemy) |
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[[Category:Scripting Commands OFP Elite |PLAYERSIDE]] | [[Category:Scripting Commands OFP Elite |PLAYERSIDE]] | ||
[[Category:Scripting Commands ArmA|PLAYERSIDE]] | [[Category:Scripting Commands ArmA|PLAYERSIDE]] | ||
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] |
Revision as of 17:05, 3 June 2009
Description
- Description:
- Returns the player's side. This is valid even when the player controlled person is dead (a difference from side player).
- Groups:
- Uncategorised
Syntax
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on 27 Jan, 2008
- Dr_Eyeball
-
playerSide defaults to west for JIP players early on during initialization regardless of their side.
So if you are a JIP player on another side (like east), you will need to cater for this for any early initializations. - Posted on 13 Oct, 2008
- Dr_Eyeball
- playerSide also shows your starting side, even if your side changes to enemy due to a bad rating. In that case, playerSide != side player.