disableConversation: Difference between revisions
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<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<dt class="note">[[User:Lou Montana|Lou Montana]] 23:28, 10 July 2009 (CEST)</dt> | <dt class="note">'''[[User:Lou Montana|Lou Montana]]''' 23:28, 10 July 2009 (CEST)</dt> | ||
<dd class="note"> | <dd class="note"> | ||
Note that this will also prevent you from using group radio.<br /> | Note that this will also prevent you from using group radio.<br /> |
Revision as of 22:44, 10 July 2009
Description
- Description:
- Disable the ability to talk to other people.
- Groups:
- Uncategorised
Syntax
- Syntax:
- unitName disableConversation disable
- Parameters:
- unitName: Object
- disable: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
player disableConversation true
- Example 2:
soldier1 disableConversation true
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Lou Montana 23:28, 10 July 2009 (CEST)
-
Note that this will also prevent you from using group radio.
If you just want player unable to speak to others (or one particular soldier),
useplayer setVariable ["BIS_noCoreConversations", true];
or, for the other soldier,unitName setVariable ["BIS_noCoreConversations", true];