cursorTarget: Difference between revisions
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<dl class='command_description'> | <dl class='command_description'> | ||
<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<dt class="note">'''[[User:Lou Montana|Lou Montana]]''' 13:09, 11 July 2009 (CEST)</dt> | |||
<dd class="note"> | |||
*Player must [[knowsAbout|knows about]] what he is pointing to for this command to return something other than <NULL-OBJECT> | |||
*This command doesn't work through building windows | |||
*This recognition doesn't work with every object : soldiers, vehicles, big houses are ok, but not trees, plants, road signs or others little things | |||
</dd> | |||
<!-- Note Section END --> | <!-- Note Section END --> | ||
</dl> | </dl> |
Revision as of 12:13, 11 July 2009
Description
- Description:
- This is the entity pointed to by a players cursor.
- Groups:
- Uncategorised
Syntax
- Syntax:
- cursorTarget
- Return Value:
- Object
Examples
- Example 1:
alive cursorTarget
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Lou Montana 13:09, 11 July 2009 (CEST)
-
- Player must knows about what he is pointing to for this command to return something other than <NULL-OBJECT>
- This command doesn't work through building windows
- This recognition doesn't work with every object : soldiers, vehicles, big houses are ok, but not trees, plants, road signs or others little things