Serc – User

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Line 76: Line 76:
  #define variableName value
  #define variableName value
Usage:
Usage:
<code><nowiki>#define BASE_COLOR {0,0,0,0};
<code><nowiki>#define BASE_COLOR {0,0,0,0}


class button {
class button {
backgroundColor = BASE_COLOR;
backgroundColor = BASE_COLOR;
};</nowiki></code>
};</nowiki></code>
===include===
===include===
Syntax:
Syntax:

Revision as of 14:59, 7 August 2009

Basic Config File

ATTENTION! This is far from being valuable information for anyone but contributors.

Syntax

no two same class names in one file
no two same attributes in one class

class name { attribute = value; };

the attribute array class name{ attribute = value; attributeArray[] = {value1,value2,value3}; };

Inheritance

powerful tool, less typing, easier to maintain

adding attributes class parentClass; class childClass : parentClass { additionalAttribute = value; };

overwriting values from parent class class parentClass { parentAttribute = value; }; class childClass : parentClass { parentAttribute = newValue; };

Commenting

Line Comment

//i am a comment
notCommentedAttribute = notCommentedValue; // commented
// commentedAttribute = commentedValue

Block Comment

/* i an a comment block
and it works over multiple lines
until its over */

notCommentedAttribute = /* commentedValue */ notCommentedValue;

Formatting

Many ways of formatting, matter of taste and standards blah

Variant1

class name { attribute = value; };

Variant2

class name { attribute = value; };

Variant3

class name {attribute1 = value;};

Preprocessor Commands

define

Syntax:

#define variableName value

Usage: #define BASE_COLOR {0,0,0,0} class button { backgroundColor = BASE_COLOR; };

include

Syntax:

#include "path\to\file.hpp";


Example Config

class cfgPatches { class PBONAME { requiredVersion = 1.0; // requires ArmA2 version 1.0 }; }; class cfgVehicles { class SoldierWB; // a basic soldier class in ArmA class someNewSoldier : SoldierWB { displayName = "Rambo"; }; };