localize: Difference between revisions
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|x1= <pre>_ThisLanguage = localize "STR_DN_FROG"</pre> |= Example 1 | |x1= <pre>_ThisLanguage = localize "STR_DN_FROG"</pre> |= Example 1 | ||
|x2= <pre>player sidechat format [ localize "STR_TEST" ,param1, param2];</pre> |= Example 2 | |x2= <pre>player sidechat format [ localize "STR_TEST", param1 , param2 ];</pre> |= Example 2 | ||
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Revision as of 12:11, 14 January 2010
Description
- Description:
- Used to internationalise text messages. A string is returned from Stringtable.csv which corresponds to the STR_Token.
- Groups:
- Uncategorised
Syntax
- Syntax:
- localize stringName
- Parameters:
- stringName: String
- Return Value:
- String found in corresponding entry in stringtable.csv
Examples
- Example 1:
_ThisLanguage = localize "STR_DN_FROG"
- Example 2:
player sidechat format [ localize "STR_TEST", param1 , param2 ];
Additional Information
- See also:
- Stringtable.csv File Format
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Interaction
- Scripting Commands ArmA2
- Scripting Commands VBS2