hostMission: Difference between revisions
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(Added a better description) |
(Clarification of the display parameter thanks to DnA.) |
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| Host the mp mission described by config class. Should be called as reaction to some UI action in some dialog. | | Host the mp mission described by config class. Should be called as reaction to some UI action in some dialog. | ||
For example you can start a MP scenario from a button. It creates a host and takes you to the lobby with the scenario loaded. |= Description | For example you can start a MP scenario from a button. It creates a host and takes you to the lobby with the scenario loaded. | ||
You need to provide the display which is active when the hostMission command is called. |= Description | |||
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|x1= <code>'''hostMission''' [configMissionName, display];</code> |= | |x1= <code>'''hostMission''' [configMissionName, display];</code> |= | ||
|x2= <code>hostMission [configFile/"CfgMissions"/"MPMissions"/_scenarioClassName, | |x2= <code>hostMission [configFile/"CfgMissions"/"MPMissions"/_scenarioClassName, _currentlyActiveDisplay];</code> |= | ||
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Revision as of 16:48, 3 January 2011
Description
- Description:
- Host the mp mission described by config class. Should be called as reaction to some UI action in some dialog. For example you can start a MP scenario from a button. It creates a host and takes you to the lobby with the scenario loaded. You need to provide the display which is active when the hostMission command is called.
- Groups:
- Uncategorised
Syntax
- Syntax:
- hostMission [Config, Display]
- Parameters:
- Config: Config
- Config: Display
- Return Value:
- Nothing
Examples
- Example 1:
hostMission [configMissionName, display];
- Example 2:
hostMission [configFile/"CfgMissions"/"MPMissions"/_scenarioClassName, _currentlyActiveDisplay];
Additional Information
- See also:
- playScriptedMission
Notes
-
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