setMimic: Difference between revisions
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<dt class="note">'''[[User:The-architect|The-architect]]''' | <dt class="note">'''[[User:The-architect|The-architect]]''' | ||
<dd class="note"> | <dd class="note"> | ||
To give the impression of hard faced guys going into a mission, use the setmimic "angry" command. I always have this on my guys to stop them grinning during a cutscene/mission. | To give the impression of hard faced guys going into a mission, use the setmimic "angry" command. I always have this on my guys to stop them grinning during a cutscene/mission. | ||
<dt class="note">'''[[User:Ceeeb|Ceeeb]]''' | |||
<dt class="note">'''[[User:Ceeeb|Ceeeb]]''' | |||
<dd class="note"> | <dd class="note"> | ||
In '''OFP v1.96''', a character will keep any facial expression you set indefinately. Setmimic to "" to return soldier to automatic facial expressions. | In '''OFP v1.96''', a character will keep any facial expression you set indefinately. Setmimic to "" to return soldier to automatic facial expressions. | ||
<dd class="notedate">Posted on Jan 19, 2010 - 15:30 (CEST) | |||
<dt class="note">'''[[User:Lou Montana|Lou Montana]]''' | <dd class="notedate">Posted on Jan 19, 2010 - 15:30 (CEST) | ||
<dd class="note">Not working in '''Arma 2 1.05'''. | <dt class="note">'''[[User:Lou Montana|Lou Montana]]''' | ||
<dd class="note">Not working in '''Arma 2 1.05'''. | |||
<!-- Note Section END --> | <!-- Note Section END --> |
Revision as of 02:55, 18 October 2011
Description
- Description:
- Set person's facial expression. Following mimic values are recognized:
- "Default"
- "Normal"
- "Smile"
- "Hurt"
- "Ironic"
- "Sad"
- "Cynic"
- "Surprised"
- "Agresive"
- "Angry"
- "neutral"
- "dead"
- "danger"
- "hurt"
- "aware"
- "safe"
- "combat"
- Groups:
- Uncategorised
Syntax
- Syntax:
- person setMimic mimic
- Parameters:
- person: Object
- mimic: String. as above
- Return Value:
- Nothing
Examples
- Example 1:
_soldier1 setmimic "angry"
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- The-architect
- To give the impression of hard faced guys going into a mission, use the setmimic "angry" command. I always have this on my guys to stop them grinning during a cutscene/mission.
- Ceeeb
- In OFP v1.96, a character will keep any facial expression you set indefinately. Setmimic to "" to return soldier to automatic facial expressions.
- Posted on Jan 19, 2010 - 15:30 (CEST)
- Lou Montana
- Not working in Arma 2 1.05.