loadMagazine: Difference between revisions
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| Initiates the loading action on given weapon of the turret. | | Initiates the loading action on given weapon of the turret. So the new magazine is not available instantly, yet according to the reloadTime. | ||
The turret has to be manned. |= Description | The turret has to be manned and the weapon selected. |= Description | ||
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Revision as of 13:13, 11 November 2011
Description
- Description:
- Initiates the loading action on given weapon of the turret. So the new magazine is not available instantly, yet according to the reloadTime. The turret has to be manned and the weapon selected.
- Groups:
- Uncategorised
Syntax
- Syntax:
- vehicle loadMagazine [turretPath, weaponName, magazineName]
- Parameters:
- vehicle: Object
- turretPath: Array
- weaponName: String
- magazineName: String
- Return Value:
- Nothing
Examples
- Example 1:
vehicle player loadMagazine [[0],"m256","20Rnd_120mmHE_M1A2"];
Additional Information
- See also:
- See also needed
Notes
-
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