setEngineRPMRTD: Difference between revisions
Jump to navigation
Jump to search
(First draft documentation for new TKOH command) |
m (Related command added) |
||
Line 27: | Line 27: | ||
|x1= <code>(vehicle player) setEngineRPMRTD [6500, -1];</code> |= | |x1= <code>(vehicle player) setEngineRPMRTD [6500, -1];</code> |= | ||
| | | [[setWantedRPMRTD]] |= See also | ||
}} | }} |
Revision as of 16:20, 25 November 2011
Description
- Description:
- Instantly set a helicopter's engine RPMs to the given value.
- engine index 0: engine #1
- engine index 1: engine #2
- engine index 2: engine #3
- engine index -1: all engines
- Groups:
- Uncategorised
Syntax
- Syntax:
- helicopterRTDsetEngineRPMRTD [value, engineIndex]
- Parameters:
- helicopterRTD: ObjectRTD - helicopter
- value: Number - desired RPMs
- engineIndex: Number - engine index
- Return Value:
- Nothing
Examples
- Example 1:
(vehicle player) setEngineRPMRTD [6500, -1];
Additional Information
- See also:
- setWantedRPMRTD
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note