Binarize: Difference between revisions
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[http://www.flashpoint1985.com/breathe/index.html OFP Version at Breathe site] | [http://www.flashpoint1985.com/breathe/index.html OFP Version at Breathe site] | ||
[ | [http://downloads.bistudio.com/Tools/BinPBOPE_ReleaseCandidate.zip ArmA Release Candidate on BIStudio FTP] | ||
|DESCRIPTION= | |DESCRIPTION= |
Revision as of 09:47, 28 May 2013
Basic information
- Author:
- Bohemia Interactive
- Compatibility:
- Operation Flashpoint
- Download:
- OFP Version at Breathe site ArmA Release Candidate on BIStudio FTP
Description
- Description:
- Binarize is a model/world optimizing tool created by Bohemia Interactive. The purpose of the tool is to convert the file into the representation suitable for fast loading by the game engine. Some information important for editing, but not relevant for the game, may be discarded during the process, therefore the process in not always reversible (which is one of the reasons why BI does not provide a tools which would reverse the binarization).
- Notes:
- The term 'binarizing' is sometimes used to describe converting a file into an optimized / binary format, like when converting Config.cpp into Config.bin. This is in fact not done using Binarize, rather by another tool called CfgConvert.