synchronizeObjectsAdd: Difference between revisions

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|1.00|= Game version
|1.00|= Game version
|eff= global|= Effects in MP
|arg= global|= Arguments in MP
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Revision as of 12:56, 1 August 2013

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Description

Description:
Add given objects to the unit's list of synchronized objects.
Groups:
Uncategorised

Syntax

Syntax:
unit synchronizeObjectsAdd [objects]
Parameters:
unit: Object -
[objects]: Array -
Return Value:
Nothing

Examples

Example 1:
_acm = _groupLogic createUnit ["AmbientCombatManager",position player,[],0,"NONE"];
_acm synchronizeObjectsAdd [player];

Additional Information

See also:
See also needed

Notes

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Notes

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