typeName: Difference between revisions
Jump to navigation
Jump to search
m (Text replace - "{{uc:{{PAGENAME}}}}" to "{{uc:{{PAGENAME}}}} {{uc:{{PAGENAME}}}}") |
Killzone Kid (talk | contribs) No edit summary |
||
Line 11: | Line 11: | ||
The type is returned as an all-uppercase string having one of the following values:<br> "ARRAY",<br>"BOOL",<br>"CODE",<br>"CONFIG",<br>"CONTROL",<br>"DISPLAY",<br>"GROUP",<br>"LOCATION",<br>"OBJECT",<br> | The type is returned as an all-uppercase string having one of the following values:<br> "ARRAY",<br>"BOOL",<br>"CODE",<br>"CONFIG",<br>"CONTROL",<br>"DISPLAY",<br>"GROUP",<br>"LOCATION",<br>"OBJECT",<br> | ||
"SCALAR",<br>"SCRIPT",<br> | "SCALAR",<br>"SCRIPT",<br> | ||
"SIDE",<br>"STRING",<br>"TEXT". <br>They represent the available [[Data_Types|data types]] in ArmA. If the argument is [[isNil | nil (undefined)]], it returns an empty string.|= Description | "SIDE",<br>"STRING",<br>"TEXT",<br>"TEAM_MEMBER",<br>"NAMESPACE". <br>They represent the available [[Data_Types|data types]] in ArmA. If the argument is [[isNil | nil (undefined)]], it returns an empty string.|= Description | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Line 23: | Line 23: | ||
|x1= <pre>_msg="hello"; _result = typeName _msg; // _result will be "STRING"</pre> |= Example 1 | |x1= <pre>_msg="hello"; _result = typeName _msg; // _result will be "STRING"</pre> |= Example 1 | ||
|x2= <pre>_unit=player; _result = typeName _unit; // _result becomes "OBJECT"</pre> |= Example 2 | |x2= <pre>_unit=player; _result = typeName _unit; // _result becomes "OBJECT"</pre> |= Example 2 | ||
|x3= <code>_var = 0; [[hint]] [[typeName]] _var; //SCALAR | |||
_var = ""; [[hint]] [[typeName]] _var; //STRING | |||
_var = [[true]]; [[hint]] [[typeName]] _var; //BOOL | |||
_var = []; [[hint]] [[typeName]] _var; //ARRAY | |||
_var = {}; [[hint]] [[typeName]] _var; //CODE | |||
_var = [[objNull]]; [[hint]] [[typeName]] _var; //OBJECT | |||
_var = [[grpNull]]; [[hint]] [[typeName]] _var; //GROUP | |||
_var = [[controlNull]]; [[hint]] [[typeName]] _var; //CONTROL | |||
_var = [[teamMemberNull]]; [[hint]] [[typeName]] _var; //TEAM_MEMBER | |||
_var = [[displayNull]]; [[hint]] [[typeName]] _var; //DISPLAY | |||
_var = [[taskNull]]; [[hint]] [[typeName]] _var; //TASK | |||
_var = [[locationNull]]; [[hint]] [[typeName]] _var; //LOCATION | |||
_var = [[opfor]]; [[hint]] [[typeName]] _var; //SIDE | |||
_var = [[parseText]] ""; [[hint]] [[typeName]] _var; //TEXT | |||
_var = [[configFile]]; [[hint]] [[typeName]] _var; //CONFIG | |||
_var = [[missionNamespace]]; [[hint]] [[typeName]] _var; //NAMESPACE</code> |= Example 2 | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 14:30, 3 August 2013
Description
- Description:
- Returns the data type of an expression.
The type is returned as an all-uppercase string having one of the following values:
"ARRAY",
"BOOL",
"CODE",
"CONFIG",
"CONTROL",
"DISPLAY",
"GROUP",
"LOCATION",
"OBJECT",
"SCALAR",
"SCRIPT",
"SIDE",
"STRING",
"TEXT",
"TEAM_MEMBER",
"NAMESPACE".
They represent the available data types in ArmA. If the argument is nil (undefined), it returns an empty string. - Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_msg="hello"; _result = typeName _msg; // _result will be "STRING"
- Example 2:
_unit=player; _result = typeName _unit; // _result becomes "OBJECT"
- Example 3:
_var = 0; hint typeName _var; //SCALAR
_var = ""; hint typeName _var; //STRING _var = true; hint typeName _var; //BOOL _var = []; hint typeName _var; //ARRAY _var = {}; hint typeName _var; //CODE _var = objNull; hint typeName _var; //OBJECT _var = grpNull; hint typeName _var; //GROUP _var = controlNull; hint typeName _var; //CONTROL _var = teamMemberNull; hint typeName _var; //TEAM_MEMBER _var = displayNull; hint typeName _var; //DISPLAY _var = taskNull; hint typeName _var; //TASK _var = locationNull; hint typeName _var; //LOCATION _var = opfor; hint typeName _var; //SIDE _var = parseText ""; hint typeName _var; //TEXT _var = configFile; hint typeName _var; //CONFIG
_var = missionNamespace; hint typeName _var; //NAMESPACE
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note