linkItem: Difference between revisions

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| Assign existing item to the soldier's body. |= Description
| Create and assign item to the correct slot. If item already exists and is in the correct slot, command simply fails. |= Description
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| [[Nothing]] |= RETURNVALUE  
| [[Nothing]] |= RETURNVALUE  


 
|x1= <code>bluforUnit [[linkItem]] "NVGoggles";
|x1= <code>
opforUnit [[linkItem]] "NVGoggles_OPFOR";
</code>|= EXAMPLE1  
independentUnit [[linkItem]] "NVGoggles_INDEP";</code>|= EXAMPLE1


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| |= SEEALSO  
| [[unlinkItem]], [[addItem]], [[assignItem]], [[removeItem]], [[unassignItem]] |= SEEALSO  


|  |= MPBEHAVIOUR  
|  |= MPBEHAVIOUR  

Revision as of 16:23, 22 August 2013

Hover & click on the images for description

Description

Description:
Create and assign item to the correct slot. If item already exists and is in the correct slot, command simply fails.
Groups:
Uncategorised

Syntax

Syntax:
unit linkItem item
Parameters:
unit: Object
item: String
Return Value:
Nothing

Examples

Example 1:
bluforUnit linkItem "NVGoggles"; opforUnit linkItem "NVGoggles_OPFOR"; independentUnit linkItem "NVGoggles_INDEP";

Additional Information

See also:
unlinkItemaddItemassignItemremoveItemunassignItem

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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