time: Difference between revisions
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HateR Kint (talk | contribs) No edit summary |
HateR Kint (talk | contribs) No edit summary |
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Note that the value of '''time''' is not saved when the mission is saved and so will be reset to zero when a mission is restarted from a saved position. | Note that the value of '''time''' is not saved when the mission is saved and so will be reset to zero when a mission is restarted from a saved position. | ||
The value of '''_time''' ''is saved'' correctly and will resume from where it was. |
Revision as of 07:21, 30 May 2006
time
Operand types:
None
Type of returned value:
Description:
Time elapsed since mission started (in seconds).
Comments:
Not to be confused with _time.
Within a script, the reserved local variable _time returns the time elapsed since the script started running.
Note that the value of time is not saved when the mission is saved and so will be reset to zero when a mission is restarted from a saved position. The value of _time is saved correctly and will resume from where it was.